Benevolent, Cruel, Diplomatic, Passionate and Stoic dialogue options are available during the conversation. An extended dialogue with her will have the purpose of you being able to understand the Engwithan Runes necessary to operate the Engwithan Soul Machine at the top of the Heritage Hill Tower for purposes of the quest. Doing so will, however, also earn you Cruel disposition. The objective would be to obtain the Gift of the Machine talent, which provides your main character with +1 Might and +5 Endurance. Or you could also advise them to make for the district exit, which will result in earning a minor boost to positive reputation with Defiance Bay.Īn alternative, if you had spoken to Aldhelm about the Engwithan Machine earlier during the quest, is to select the Deceptive option that urges them to find Aldhelm atop the Heritage Hill Tower. You can leave them here with no consequence. You start off at #1 on the map of Icantha's House.The entrance to Icantha's House is at #21 on the Heritage Hill map. *NOTE* He also drops a hint that if you bring him living victims to feed on, he can use the machine to empower you. The dialogue ends with Aldhelm explaining that somebody named Icantha can provide the runes that will be needed to shut the machine down. Aggressive and Clever replies become available. He explains that he was studying the machine when an apparent assassin snuck in and turned on the machine, leading to the current undead problem. Diplomatic, Passionate and Rational responses then become available. A Clever response is available when the conversation first starts.Īt some point you'll have to press him about what happened. At #16 you will find Aldhelm, now an undead Gul, standing next to what amounts to the console for an Engwithan soul machine. You will start off at #15 on the third floor map.The stairs at #14 lead to the third floor at #15.This table will have the Folded Page from Aldhelm's Journal.This table will have a ring called the Sigil of the Arcane, plus the Letter from Icantha.This table will have another Page from Aldhelm's Journal, plus a random scroll.There will be plenty more clues to found throughout this floor. You will start off at #7 on the second floor map.These stairs at #6 lead to the second floor at #7.
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